Quote:
Originally Posted by rob
I only learned about this issue from this thread. It seems that the various users who were playing with the 64-bit HLC while it was in Beta didn't overlap with RW users, so this bug wasn't on anyone's radar on this end. I'll investigate what's involved sometime this week.
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My first response to the announcement of the release of 64-bit HeroLab was about this. In asking if it had been resolved, I noted that the executable name as different and had not reported it as a bug for that reason.