Alright, I got it working. Happily, I only needed to do one domain.
Next question, I promise that I'm getting close to the end of my project so the questions should slow down and/or stop soon. Anyway, next question is how can I take the players CHA bonus and feed it into a bonus to all saving throws? I can figure out how to boost the saving throw by a static amount, for example +2. My problem is trying to grab the current CHA modifier and assign it as the bonus but only if it is a positive value.