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EightBitz
Senior Member
 
Join Date: May 2013
Posts: 1,458

Old August 26th, 2016, 03:54 AM
Quote:
Originally Posted by Goreshade View Post
Yes. Cut and pasted from the tutorial. There is another eval element with the same settings from the skeleton files.

Code:
<!-- Set the delta for the user value to be the current bonuses
        NOTE! This is necessary so incrementers have proper values when edited by the user.
        -->
    <eval index="1" phase="Render" priority="5000"><![CDATA[
      field[trtUser].delta = field[trtBonus].value + field[trtInPlay].value
      ]]></eval>
Is that interfering?
I don't know, but possibly. Try changing the priority of the other script to 5010.
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