Quote:
Originally Posted by Minous
You can script it to check the armors total value - uses and then store that in the armor's value field.
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Thanks for your time and reply
do you have a line of code that would check this?
I'm still trying to get a grasp of it all
i checked some other things and formulated the script
~ If we're disabled, just get out now
doneif (tagis[User.Tracker] <> 0)
doneif (tagis[User.Tracker] = 1)
hero.child[ArmorClass].field[Penalty].value -= 1
but that doesn't seem to work