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nightpanda2810
Senior Member
 
Join Date: Jun 2016
Posts: 204

Old July 5th, 2017, 11:38 AM
I've had the opportunity to play with a Microsoft Surface for work, and now I'm thinking of getting one to use in-game, as I currently use my massive 17in gaming laptop, lol.

The ONLY thing so far that makes me hesitate, is the damage tracking.

Currently, when you hit the heal/damage button it resets the input number back to 0. I realize this is by design, due to having one spot to track lethal and non-lethal damage, and to prevent accidentally double-clicking.

Anyone know of a way to make this simpler?

My first thought is a custom tracked resource/ability, but that seems a bit clunky.

I may do it anyway and just track damage a different way, only updating HL at the end of each session.
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