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nightpanda2810
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Join Date: Jun 2016
Posts: 204

Old March 6th, 2020, 03:20 PM
Quote:
Originally Posted by dacoobob View Post
you can give monsters unique names/numbers ahead of time in HLO too. i just tried making a generic script with three goblins and three goblin dogs, and then adding numbers to the end of their names-- it worked fine for me. here's a screenshot: https://imgur.com/a/XylZYzh
Quote:
Originally Posted by dacoobob View Post
note however that when you're adding monsters to the script, in order to get three separately-editable goblin warriors you have to click the red "create character" button three times. do that and three separate "goblin warrior" line items will be added. then you can open each one and edit its name on its "profile" tab.

if you instead set the "quantity" box to 3 and click "create character" once, it'll add one line item called "goblin warrior x3". if you edit its name it'll change all three goblins' names at once, which isn't what you want.

which method were you using?

I was adding 3 at once. This solves the problem, but adding 13 goblins this way will get old fast, so my request still stands Thanks!

Edit: WAY easier than it was in HLC!

Realmworks Template Management

Last edited by nightpanda2810; March 6th, 2020 at 03:23 PM.
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