Greetings!
I thought I would put out a state of the update.
At this point:
- Free Agent Resistance modifier is working.
- Updated character sheet
- Updated skill page display
- Updated some Perks and Flaws to apply effects
- Implemented some advancements
Really happy with this and how it is going! I am looking at implementing the level, which will allow me to implement the Tech Op extra points ability.
I also need to do a lot more testing to check many things. The layout, the rules, that things are implemented properly. I don't do enough of this.
I also have some ideas about how to handle Firepower on ammo without changing too many things. And I need to see how to add STR Damage modifier onto melee damage as well as adding helm/shield values to armor.
Also hoping to look at:
- Adding FX points for Mindwalker.
- Adding FX skills to their own area on the printed sheet, probably page 2.
- Creating page 2 of the printed sheet.
My general idea is to get something out there as well as I understand Hero Lab at the moment. Then, as issues are found, I will hopefully learn more and improve it! I can talk about what I have learned in this process for anyone interested but it might fit the authoring area better.
So, that's my update and plan at the moment.
Comments and suggestions welcome!
edg