Ah, OK. I see where the confusion lies. It's because there are two different definitions of Athletics. Interface Zero 2.0 has it based on Vigor and it replaces Climbing and Swimming. In Flash Gordon, it's based on Agility and replaces Climbing, Swimming and Throwing.
It's simply that Interface Zero was first. So, it's not broken the way it is now.
Assuming that the new Adventure Edition uses the Flash Gordon model, it may require a bit of re-coding, though. And the Interface Zero folks make have to delete and re-add the Skill.
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Currently In Development: Savage Pathfinder, SWADE Fantasy Companion
Future Development: SWADE Super Powers Companion, SWADE Sci-Fi Companion
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Currently Running: Savage Unity Inc. (homebrew multiverse theme)
Setting Files Supported: Deadlands: Reloaded, Flash Gordon, Gaslight, Hellfrost, Interface Zero 2.0, Seven Worlds, Slipstream, Solomon Kane
Future Setting Files: Savage Judge Dredd
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