Quote:
Originally Posted by rob
Absolutely. The actual mechanism is definitely not "instancing", which is why I've put the term in quotes. However, the concept of "instances" is widely understood due to the popularity of MMOs, and it evokes the right basic concept of how things work, even if it's not truly accurate.
The actual mechanism is more along the lines of having a "master" world and then one or more "derived" worlds. Changes to the master world are inherited by the derived worlds. Changes within the derived worlds are unique to those worlds.
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Oh excellent. Thanks for the clarification. I'm a .NET developer currently working on supporting/development on Microsoft Project Server, so Instance means something completely different to me, especially since I'm not a video gamer.