The concern I saw was that someone could export the game dataset and have a full game system that could be passed around without the appropriate license.
I have to ask, why can't you just set up your exported game dataset to incclude the license you need: that is, if I edit WoD and export it, it requires the WoD license for someone to open it.
I'm thinking based on the videogame Neverwinter Nights and its toolsets.
If you make a module in NWN using features from the expansion, people cannot open your module if they don't have the expansion themself.
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