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Aaron
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Join Date: Oct 2011
Posts: 6,793

Old May 1st, 2018, 09:43 AM
Quote:
Originally Posted by jlong05 View Post
Which I said for a generic pc race should be left up to the gm to set. Let me try another way to explain, as my previous was to mainstream.

I want a CR3 drow ‘priest’, technomancer NPC. How should I do this? Custom has no Drow option as a creature subtype graft. If you select drow enforcer you are forced to a class craft for soldier, or the arms dealer forces envoy. Neither allows from what I can see as a way to create my priestly technomancer to run my evil cult following and torment my players.

These are the options that should be available following the rules from AA, but because you have all AA player races only selectable as a actual race for NPCs you prevent these options from being available.
When you choose Custom Race, click on the race when it is added and give it the name "Drow", then just add the array and technomancer class graft. Since there isn't a subtype graft specifically for drow, add the Elf subtype and then select "Drow" in its dropdown.

You can then add whatever abilities you like past there. If by "priest" you mean the theme, you can either add each ability that adds individually, or the parent ability which bootstraps the set.
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