Ah, but Transform is also "Lasting", as per page 70.
Quote:
A Lasting duration denotes a power with a lasting effect the target must recover from by making additional saving throws, with a cumulative +1 bonus per previous save. A successful save ends the power’s effect. An Instant Lasting power allows a new saving throw each round on the initiative count when the effect occurred. A Concentration Lasting power allows a new save for each interval on the Time and Value Progression Table (see below) that passes, starting one minute after the power takes effect. A Sustained Lasting power allows new saves at the same intervals, except it requires only a free action to maintain, and if you concentrate during a time interval (taking a standard action each round), the subject does not gain the cumulative +1 save bonus for that interval. If you stop maintaining a Sustained Lasting power, its effects continue until the target successfully saves to shake off the power’s effects. A Continuous Lasting power does not allow new saves against it at all; it lasts until the power’s effect is countered or reversed in some way, even if you switch to an Alternate Power (see page 108).
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Since it doesn't instantly switch off with Instant, after the user stops "maintaining" it, I'd argue that the death of the person who did Continuous doesn't stop it either.