View Single Post
Sevisin
Member
 
Join Date: Oct 2013
Posts: 79

Old November 22nd, 2015, 04:18 PM
Hello,

I ran a campaign earlier and I noticed that the Skeleton Template class seems a little broken. Either that or I don't know how to properly use it.

I am unable to alter the HD without altering the template scripts themselves.
Even in the Undead.encounter file, it's broken. The feats that were added in the adjustment are shut off from the scripts.

For example, in the Monster Manual 1 on page 226, it's attack with a scimitar is +1 melee (1d6+1/18-20). In practice in HL, it's -1 melee (1d6+1/18-20). It's the same for the armor class as the shield proficiency is overridden. When the shield is equipped, the BAB is dropped by 2. In the adjustments, Armor Proficiency (Shields) and Weapon Proficiency (All Martial) are checked and active, but the feats themselves are grayed out.

Any thoughts on the matter?

Thanks,

-S
Sevisin is offline   #1 Reply With Quote