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stargazer_dragon
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Join Date: Mar 2014
Posts: 134

Old July 8th, 2014, 07:32 PM
Also, though it might just be a pipe dream but I would love to see a class similar to gestalt that let you mix features and such like the playtest classes did without having to use the editor constantly.

I mean like monk/ninja could be a cool themed mix, and alchemist gunslinger or alchemist/artificer ect ect

But gestalt is a bit to strong power balance wise, plus showing the classes separately clutters the screen a bit, perhaps show the fighter 1/ninja 1 ect in it's own tab, or even just show gestalt and have it grab the few pieces of overlapping data and calculate them then return everything into a single gestalt tab, thus it acts like a archetype simply modifying the base gestalt class by adding 2 class archetypes.

I mean I guess I could actually make a custom class and then custom make a huge list of archtypes for it to in effect do what I am after but I am not sure that's within my ability to code without a huge list of questions and mistakes.
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