Energy Absorption doesn't seem to adopt base trait cost properly, treating it like a -1 Flaw.
I attempted to build it
here, but the Strength came out costing 1p/rank.
I suspect EA is still coded like it was in 2e. 3e EA is Trait + Reaction - Fades, which works out to the same base cost of the affected Trait before adding more modifiers. You can still build it like that using Enhanced Trait as a workaround, but because of that I assume it wouldn't be difficult to fix EA.