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Duggan
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Join Date: Nov 2009
Posts: 1,502

Old September 21st, 2017, 01:54 PM
Part of it could be done by making a new copy of Close Attack and Ranged Attack and putting the following (different thingid for Ranged of course) into their Eval Script at the end:
Code:
foreach pick in hero from Skill where "thingid.skCloseCom"
  eachpick.field[Permanent].value += field[adRanks].value
  nexteach
The catch is that, as things currently stand, that adds the Advantage bonus twice. I'm still working that one out.
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