The backend supports this, but it looks like we haven't yet exposed that capability within the UI. I'm gonna talk to the UI team about getting that addressed. Until we get that done, though, you're not gonna be able to do that.
Reusable NPCs should be setup outside of scripts and then linked to the various scripts where they are used. The backend allows an NPC from within a script to be moved out and then used in this manner. We apparently still need to get that added to the UI. Sorry.
|