Thread: General Bugs
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Yobtar
Senior Member
 
Join Date: Mar 2009
Posts: 243

Old September 23rd, 2010, 08:49 PM
Quote:
Originally Posted by Yobtar View Post
Armour of Silvered Steel is buggy as heck right now.
Its a 2+ armour save that cannot be improved.
For the armies I tested it with it does confer the 2+ armor save but then can be improved with shields and other armor. This isnt correct.

The exception army that I found is Skaven.
In the Skaven army it does not list the armor save as a 2+ but as a 4+ for the Warlord and the Chieftain. It seems that this postlink
~ if heavy armor is not selected, remove its save bonus
if (option[HeavyArmNS].selection = 0) then
stat[Save] += 2
endif

is causing the conflict.
It works just like all the other armies (2+ improvable) for all the other Skaven characters who may select magic armor.
Any help would be appreciated to get this issue fixed for the Skaven file atm.
The more and more I play around with getting this to work successfully I am inclined to think that the issue results from not only the postlink found in skaven warlords and chieftains but also this prelink which the Armor of Silvered Steel has
~var result as number
~result = parent.assign[Helper.ArmorFix1]
parent.stat[Save] = 2
obviously this sets the save to 2+ but still allows it to be modifiable. The conflict it seems to me is that while one says to make it a 2+ the other says that since HvyArmor is removed the save should be modified by +2 thereby resulting in the erroneous save of 4+ in the stats.
I could really use some help getting this fixed.
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