I have a couple of questions.
First, has the LWD team or perhaps the community developed a development dictionary for tags or fields? Something, that describes the function and maybe provides some useful example.
I want to implement a magic item that will provide a feat to the user when equipped. In looking over the options on the GUI I don't anything that directly assigns a feat. So, I would need to develop an Eval Script.
I've found some scripting that maybe useful, but the it doesn't produce the effect that I was hoping for.
~ exit if the item is not equiped )
doneif (field[gIsEquip].value = 0)
~ Assign the improved initiative feat to the hero
perform hero.assign[Ability.fImpInit]
Is the problem here that assign only adds tags to an object or would it also assign a pick to an object like a hero?
|