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freeAgent
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Join Date: Dec 2011
Location: Chicago, IL
Posts: 39

Old January 23rd, 2013, 06:44 AM
Quote:
Originally Posted by rob View Post
We won't be providing users with the ability to run their own server with client syncing and the like. That will be handled through the Realm Works cloud server only.

The approach we've prototyped is for the GM's computer to behave as a simple web server during play. Player devices can then retrieve material directly from the GM's computer over a local internet connection. This provides live updates to players during the game without the need to access the Realm Works cloud server, which might be unavailable due to venue limitations (e.g. horribly slow speeds at a hotel during a Con or expensive 3G/4G access being cost-prohibitive).
This is great since it should make it possible to run on an ad-hoc network where there's no internet, period.

Regarding the mapping, that's very exciting. I've been playing around with Hexographer and Dungeonographer, and they're at about the right skill/difficulty level for me
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