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Cornelius
Senior Member
 
Join Date: Feb 2013
Location: Bennekom, Netherlands
Posts: 206

Old April 19th, 2014, 07:16 AM
I agree that it will create redundancies. And I agree that it is counter intuitive.
It is the way things work at the moment. And secret identities create a lot of problems.
You would need to be able to identify which alias you are using and what information has been revealed under that alias.

For instance:
Players meet Midnight crawler and get a description of him. Suppose they notice he is limping (so that information is revealed).
Later they meet Finn Sawdust. They speak with him while he sits behind a desk and so do not know if he is limping.

Now how to show this to the players?
If they look up the Midnight Crawler they will see his description and the information that he is limping. (Not that he is Finn Sawdust).
If they look up Finn Sawdust they should only get the description, but not the information that he is limping.

You may end up revealing more information than you want.
Example. If players compare the notes they will notice an exact copy of the description between the Midnight Crawler and Finn Sawdust.
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