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AndrewD2
Senior Member
 
Join Date: Mar 2007
Location: Muskegon, MI
Posts: 2,975

Old June 21st, 2015, 05:54 AM
I spent 3 hours on the initial code alone just for getting 0, 1 level spells. I'll need to modify these for archetypes too. As I know of at least 2 archetypes I need to do this with. I might do it for feats too ...

EDIT: modified for archetypes

EDIT: I should probably do some work for secondary spells too

EDIT: So I modified it again, this time simplifying it. Instead of typing in the tags in the eval script, you just add them to the special and this script will move them to the class helper. It also makes some things simpler as you don't have to remember to assign Hero.Spellbook, or Hero.Arcane/Divine/Psychic/etc.

Last edited by AndrewD2; June 21st, 2015 at 12:20 PM.
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