Hi all
I'm still working my way through my first roster and I wanted to ask a question about using different profiles
Basically I'm creating a roster for a WWI game
So the game has different distinct armies. For example British 1918 (called Armies from now on)
And in this army there are different army types, for example Infantry Battalion (called Battalions from now on)
In the Army list there are specific unit types, for example Infantry Company (called units from now on)
Finally in the Army there are different organisation types that units live in, for example HQ (called Orgs from now on)
So far so good these map into AB easily enough
Armies = Race
Battalions = Ruleset
Units = units as defined in the data files
Orgs = Profiles
So I have created a single Race with a single Ruleset with some profiles and some units, and this all works well, I can choose units and the validation from the profiles works
E.g. if I have a profile that has a max of 2 units, and I choose 3 units for this profile it shows an error
However my problem is this, in the rules different Battalions have different org amounts
So Battalion type 1 may be allowed 2 choices from the HQ profile
But Battalion type 2 may be allowed 3 choice from the HQ profile
In each case the units selected are the same it's just the amount of units that are allowed in the Battalion that is different
From what I can see profiles are assigned to a race, but I need to set different profiles at the Ruleset level
I have tried creating a selection of different profiles but I cant see a way to tie the profiles to the Rule set, the tag dropdown for units only allows me to select a race
So does any one know a way to do this?
The only way I can see to do it is to create a different race for each Battalion type and therefore create a different data file for each Battalion but that will mean a lot of duplication as each battalion type for a specific army will have the same units designated its just the profile I need to change
Cheers
Mike
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