Nice, Silveras. I especially like your explanation for dual entries for location and adventure. That's really useful for folks that are starting up.
Since I'm weaving multiple adventures and merging campaign setting materials, I've started to add GM notes within locations sometimes; and some locations have multiple sets of adventure notes. This is especially useful for lead-ins to other adventures or to make sure I don't miss a small detail which easily happens with dual entries.
My format is the adventure in bold red text within brackets and the details pertinent to that particular adventure afterwards: [ADVENTURE NAME] Details of the adventure as it relates to this location. All in GM text. If it's more than a paragraph or three, it gets spun off like Silveras has done.
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