View Single Post
TCArknight
Senior Member
 
Join Date: Jan 2007
Location: NW Arkansas
Posts: 1,321

Old January 18th, 2018, 05:08 PM
Quote:
Originally Posted by bsmayhew View Post
I just found the the ranged weapons and CCW built in options from Sci-Fi companion work just fine if you include them in the character options.
Ok, with the Weapon, Ranged cyberware (from the SciFi Companion) there is a Weapon chooser to associate a bought weapon with the Cyberware.

However, if I create a new weapon, the chooser doesn't show.
Code:
 <thing id="cybSRBICCW" name="Built-In Close Combat Weapon" description="Each of the weapons listed in the Close Combat section can be integrated into a cyborg’s framework. Treat the Strain as 1 for every five pounds (round up), and multiply the cost by 1.5 to get the cybernetic version cost." compset="Cyberware">
    <fieldval field="grDupMax" value="2"/>
    <fieldval field="cybStrain" value="1"/>
    <fieldval field="cybCandid1" value="component.WeapMelee &amp; !Equipment.Natural"/>
    <fieldval field="grCost" value="1.5"/>
    <usesource source="SavRiftC"/>
    <tag group="Equipment" tag="StdCyber"/>
    <tag group="ChooseSrc1" tag="Hero"/>
    </thing>
Am I missing something?

Working on -
  • (SWADE) WIP Savage Rifts
  • Savage Rifts (Deluxe): Update link in This post
  • Star Trek Adventures: Update link in This post
TCArknight is offline   #245 Reply With Quote