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zarlor
Senior Member
 
Join Date: Nov 2010
Location: Metairie, LA, USA
Posts: 1,750

Old October 21st, 2017, 08:45 AM
CC, it seems to me we just need a module to simply allow a tracker in the system, something that can increment or decrement like any other point tracker, that can then just be bootstrapped onto things so the tracker gets created. Admittedly I'm nowhere near handling anything in HL like that, but in most programming stuff it seems a pretty basic process. Presumably the hardest part would be just adding that tracker to the "In Play" tab so it can then be used by the player. Or am I completely off-base with how that would be done? That would add some flexibility in general for anything you wanted a tracker for, too, not just PPs. It doesn't have to mechanically do anything beyond hold some number that you can hit the arrows for to go up and down and maybe have a tag for the name of the tracker so you can define what it's tracking, I'd guess.

Lenny Zimmermann
Metairie, LA, USA

Data files authored (please let me know if you see any issues with any of these if you have/use them):
Official (In the downloader)
50 Fathoms, Deadlands: Hell On Earth, Deadlands: Noir, East Texas University, Necessary Evil (requires Super Powers Companion), Pirates of the Spanish Main, Space 1889 (original file by Erich), Tour of Darkness, Weird War II, Weird Wars: Rome
Coming Eventually
Evernight (LWD has completed their review but I have some fixes to make first)
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