Quote:
Originally Posted by EdSteiner
I think that I have a course of action, look over this PDF example and let me know if this is what you idea was. Design-wise and code wise you can promote 1 model which renames itself Captain and adjust his AT stat. Then on each of the models you can select your loadout. The parent unit controls the armour choice unit wide
http://dl.dropbox.com/s/o1w0q7hfy9c4...er%20Build.pdf
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The last unit "Mercenary Maneaters" looks good, though I noticed you have multiples of the guys with dual CCWs. Using that method can you increment the number so you have say 1 line for a vanilla guy, 2 S7 gw guys, and 2 A5 dual CCW guys or is it one line per guy?