View Single Post
Mathias
Senior Member
Lone Wolf Staff
 
Join Date: May 2005
Posts: 13,213

Old July 14th, 2009, 02:28 PM
For the use of anyone else working with this sort of character creation point cost, where the value of a trait level is the sum of all the levels that have come before it, the equation is:

y = (trait cost multiplier) /2 * (x^2 + x)
Mathias is online now   #15 Reply With Quote