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Mathias
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Lone Wolf Staff
 
Join Date: May 2005
Posts: 13,213

Old October 31st, 2013, 07:24 AM
A new update of the Pathfinder files for Hero Lab is now available from the automatic updates mechanism within Hero Lab.

This update adds Bestiary 4 to Hero Lab! This book has been added as a new package, which is available for $9.99.

This update also adds Blood of the Moon as a free update for all of our users who already own the Player Companion #13 package. This package already contains Mythic Origins, and will have one more Player Companion book added to it in an upcoming release (The exact book is still to be determined, as Paizo releases more books in the Player Companion line). The Player Companion #13 package is available for $4.99.

This update also adds player content from adventure path #75, and includes several bug fixes.

Here's the complete change list for this update (this list is also available by choosing "Pathfinder Roleplaying Game FAQ" from the help menu within Hero Lab):

New Releases!
  • Bestiary 4 is now available as a new package!
  • Content from Blood of the Moon is now available as part of Pathfinder Player's Companion #13.
iPad Changes & Bug Fixes
  • Some items would incorrectly appear multiple times on the Quick Equip form.
Enhancements & Changes
  • Added player content from Pathfinder #75 "Demon's Heresy".
  • Many enhancements have been made to make monster statblocks more closely match Paizo's format
  • Attack bonus calculations are now available for display.
  • Added a new spell adjustment, for the Mind Blank spell.
  • According to consultation with Paizo, Ability Focus has been changed to allow the selection of spell-like abilities.
Bug Fixes
  • Tables are now arranged more correctly and sensibly on several tabs (such as the Feats tab and the different Class tabs).
  • Bonus Feats now appear below other tables on the Class tabs, since many classes Bonus Feat selections depend on selecting a Bloodline or Combat Style or similar first.
  • Streamlined the ranger favored enemy and favored terrain tables.
  • The Portents patron was adding Ill Omen to a witch's familiar at first level, not second.
  • Mythic Selective Channeling was showing that it required Self-Sufficient.
  • The Thieves' Guild membership boon was missing its situational bonus.
  • The Archer and Crossbowman Fighter archetype's Safe Shot ability was missing some of the description text stating what it replaced.
  • The Unnatural Ratfolk ART and Custom Race Trait was missing a situational for the Armor Class.
  • When outputting to d20pro, skills now include all modifiers (for example, racial modifiers).
  • The Oracle's Undead Servitude revelation was not adding the Charisma modifier to Command Undead uses per day.
  • The 4 Goblin gods are no longer limited to only goblins for PFS characters, as they are allowed to all in the Gods and Magic PFS allowed resources list.
  • The Widen Metamagic rods from Ultimate Equipment were missing. Although not spelled out in a full entry, they were listed among the treasure lists and thus we missed them.
  • The Varisian Tattoo feat was not adding +1 CL to all spells of the chosen school.
  • The Android's Constructed special ability had a typo in it.
  • The Tunnel Fighter trait was showing an incorrect situational bonus to initiative.
  • Ettercaps were missing their claw attcks.
  • The troll's regeneration was missing its descriptor.
  • NPCs with a CR below 1/4 were incorrectly taking penalties for having 0 Honor points (resulting in Will saves and Cha skills being 2 lower than they should have been).
  • Siege Weapons were showing multiple attacks for high BAB, and were changing damage when added for characters other than medium.
  • The CR bonuses from Mythic Ranks were incorrect.
  • The Widen spell metamagic rod was missing.
  • The Improved Cover condition was only giving +4 to Stealth when checked. It now correctly gives +10 to stealth.
  • The Immunity to Panicked special was incorrectly shown in the statblock as immunity to frightened.
  • The Brethedan's Natural Armor adaptation had an incorrect pre-req.
  • The Wayang race was missing the Shadow Resistance ability.
  • Incorporeal monsters had an incorrect CMD total, since they were adding their dexterity modifier twice (since Strength was using the same modifier as Dex).
  • The attack bonus adjustment for the Ranger's Favored Enemy bonus wasn't stacking correctly.
  • The Field Plate armor had an outdated price and description from its initial Adventurer's Armory printing. It is now updated to the latest printing (that of the Inner Sea World Guide).
  • The Frost Brand weapon was not applying Fire Resistance when equipped.
  • The Armor Master Fighter archetype's Armored Defense ability was not stacking with Adamantine Armor.
  • The Adopted Background was showing the "Adopted outside your race" table.
  • The Monstrous Physique I (Small) spell adjustment was adding to Strength rather than Dexterity.
  • The Preservationist Alchemist archetype's Bottled Ally ability was not granting Handle Animal as a class skill.
  • Racial spellcasting was not functioning if it mimiced a class that uses a spellbook (like a wizard or witch)
  • The Inspirational Commander feat was missing it's pre-requisite of Charisma 13.
  • The shield bash, if it was from a custom/magic shield, was not properly reporting whether it was equipped or not, which could lead to errors in the attack values that were calculated while a shield bash was part of a dual-wield.
  • If you added multiple copies of the same spell to a custom scroll, the name displayed for the spells and for the scroll were both incorrect.
  • Under the numerical alignment system, if you chose a race with a default alignment, you weren't able to change the alignment away from the default.
  • The necromacy school's Power Over Undead ability was granting the opposite feat from the one chosen.
  • The otherworldly kimono wasn't granting its bonus to caster level checks to overcome spell resistance.
  • The foe-biting legendary item ability was missing.
  • Celestial Totem rage powers were granting a bite attack when the character was raging.
  • The Mythic Spell Penetration feat was granting twice the bonus to overcome spell resistance that it should have.
  • Power attack was not functioning correctly with double weapons.
  • The dwarf druid favored class bonus was missing.
  • The Purifier archetype for Oracles was applying its Diminished Spellcasting twice.
  • The Artisan's Tools (and the Masterwork Artisan's Tools) listed Craft (armor) twice among the skills to select from.
  • The Dragonslaying Strike ability of the Oath Against the Wyrm archetype for Paladins was applying its DR 10/evil at level 1.
  • The Cast Into the Void ability of the Oath Against Corruption archetype for Paladins was applying its DR 10/evil at level 1.
  • The spell adjustment for Greater Heroism was granting a flat 4 hit points.
  • The Frostbite spell was not marked as dealing cold damage, which meant it was incorrectly marked as not eligible for the Rime Spell metamagic.
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