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ShadowChemosh
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Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729

Old April 16th, 2012, 04:11 PM
Quote:
Originally Posted by AndrewD2 View Post
Well I just tried with padded armor, which weighs 5 lbs as small, and should only weigh 1lb as diminutive, and it stayed 5lbs when I clicked the box to change size.
So there does seem to be an issue. I just tried this out in my CORE data set and used the "Monstrous Physique II (Tiny)" spell mod for testing. And while everything is changing size the weight of armor and weapons are NOT changing.

So medium Padded Armor was staying 10 lbs even when shrunk down to size tiny.

I am not sure if the Procedure needs some additional code or if the Background/Skeletal scripts need to be changed/fixed to take into account weight changes when they item changes on the fly.

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