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Duggan
Senior Member
Volunteer Data File Contributor
 
Join Date: Nov 2009
Posts: 1,502

Old December 8th, 2017, 08:48 AM
Bingo! I modified Specialty to include a "<displace target="hero">TRUE</displace>" line and now everything chosen from the Specialty table in the skills shows up! I now see that the tag is used to indicate whether a given item should be displaced. Now, I just need to get the table reached by the button by the skills to realize that it should only display the items the hero doesn't already have...

After that, I plan to build something like an Advance to hold the various bonus abilities from Sophont type, Background, Command Package, etc to allow for things like a choice of Specialization (the code I have works for skills, but that's because it just needs to adjust ranks, not add a pick), which may have the happy side effect of also cleaning up my code a little.
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