View Single Post
rob
Senior Member
Lone Wolf Staff
 
Join Date: May 2005
Posts: 7,922

Old October 18th, 2016, 02:26 PM
Quote:
Originally Posted by Silveras View Post
What is LoneWolf's position viz. Open Game License content?

Specifically, since it is (presumably) legal for any RealmWorks user to enter and re-publish all of the content on the Pathfinder Reference Document as a Realm... what is LoneWolf's expectation along that line?
We have a full license from Paizo for doing ALL Pathfinder material. So it's just a matter of prioritizing what we do first. An army of users will absolutely get stuff done faster than we can, but there's also the question of quality, consistency, accuracy, and quite a few other words ending in "y".

Any content that users create and share under the OGL is perfectly fine. And it can co-exist with anything we do. The two co-exist peacefully on the Hero Lab side. Lots of users will want the artwork (not OGL) and the "official" material that we've put the time and testing into. Lots of users will want to save some coin. There's a place for both.

The one big concern I have with our revised Content Market approach is that it may become "the Wild West" for a short time. The original CM model positioned us as sort of "curating" the available content, since users could not share content outside of our ecosystem. Without that chokepoint in place, I can see multiple users providing the same or overlapping material, and it could even become "competitive" on some level. That's going to be confusing (and very annoying) for everyone. So we (Lone Wolf) may have to become involved in the process to some extent. I'm just not sure how that will unfold yet.

This is something that I'm definitely losing sleep over these days, as it's going to have a qualitative impact on the overall experience for everyone. This is probably the one biggest drawback accompanying the revised plan, but we felt the pros far outweighed the cons, and it seems the user community agrees with that view. We're still working to figure out how best to handle this wrinkle.
rob is offline   #22 Reply With Quote