View Single Post
rob
Senior Member
Lone Wolf Staff
 
Join Date: May 2005
Posts: 8,232

Old August 7th, 2006, 02:11 PM
Can't you do exactly as you request? In addition to setting the minimum and maximum, you can also specify the starting count. So I think you should be able to specify the starting count as 2 and have a single champion as a child. Is that not working?

-Rob


At 11:16 AM 8/6/2006, you wrote:

Quote:
I have a unit whose minimum size is two soldiers with a champion attached as a child unit.

The unit is allowed up to 5 champions with a unit size between 3 and 10.

Since the Champions count towards the unit size I've made sure they are tagged as effective.

Now the problem. If I set the unit size to min=2, max = 10 I get two soldiers and the one attached champion as I want for the starting size. However, I'm able to decrement the number of soldiers to one soldier and one champion which is not legal.

If on the other hand I change the unit size to min=3. I get three soldiers and one champion, which isn't correct as a starting unit, but it doesn't allow me to reduce the number of soldiers until I add additional champions thereby keeping the effective size at three.

What I want is a min=3, start=2, max=10 so the unit is started with 2 soldiers and a champion.

Recommendations would be appreciated.
rob is offline   #2 Reply With Quote