If it's relatively simple to do, is it possible for HeroLab to include support for long file names? I have a pretty complex and deep folder structure for all my game files, and I frequently run into problems with HeroLab not saving due to the length of the filepath/name being over 260 characters.
I have Windows set to enable long file names, but it needs the same thing enable for 32-bit applications. If it's a big deal, never mind. But if it's simple to do, it would be great.
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