Another way which may not help you but might be helpful to someone else is to use the Group category for sub-races. In my own house rules I have used the Group for this, calling it a Sub-Race in the Settings entry for that user setting.
Then I have the sub-race require that particular race, and have anything that it gives bootstrapped to it.
This method works for settings that have multiple options within a particular race. For Humans I made it so that they can choose an attribute. a couple of skill points, or a free Edge.
Evil wins because good rolls poorly .... or the players are not paying enough attention to the game.
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