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Exmortis
Senior Member
 
Join Date: Sep 2012
Location: Ottawa, Canada
Posts: 781

Old December 12th, 2014, 10:05 AM
Quote:
Originally Posted by Parody View Post
"That guy" is a pretty popular name in many campaigns. ;)
So true so true! This to me is what RW will remove, and enhance game play by players always knowing the info that has been given to them. As stated this does remove the ideals that some may rememebr and others will not, but for my 30ish years at the gaming table, its rarely about who remembers what, but how long it takes the GM to look back in the game notes/module/story/book/etc to find the info.

I also love the OPs idea, really really cool. However it was mentioned about snippet color, would it not be cool if the GM could assign colors to players in the realm, say any that RW does not use now. And when you reveal a snippet to all, its green as it is now, but when it is revealed to a player(s) it shows a colored dot representing the color assigned to the player by the GM.

Example I assigned the following colors:

Player 1 = orange
Player 2 = brown
player 3 = pink (you know thats gonna lead to great jokes)

If I reveal a snippet to say player 1 it shows an orange dot.
If I reveal a snippet to player 2 and 3, it shows a brown and pink dot.

Also make it changable, so if player 1 shares the info to all, I can then go in and make it reveal to all, and a green dot.

Exmortis aka "Scott"
RW - Needs Rez spell
HL - Game Master/Designer
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