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athelu
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Join Date: Aug 2008
Posts: 74

Old March 13th, 2020, 08:05 AM
Ah- got it figured it out:

doneif (field[gIsEquip].value = 0)
hero.child[xSwim].field[abValue].value += 30

Giving the swim value also provided the skill buff.

My issue is not knowing the tag/container for these things - like how would i have determined that xSwim was swim movement speed? I try to document these things when i find them.
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