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ri_gamer
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Join Date: Mar 2014
Posts: 60

Old April 16th, 2018, 05:06 AM
Does anyone have some suggestions on the easiest way to indicate that a trap has been triggered? I have tried a couple of ways, but I hope that someone has a better way. Tried editing the text snippit to include TRIGGERED, and revealing the trap effect description, but neither really stands out to me when the characters reenter the room.

Thanks
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