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Colen
Senior Member
Lone Wolf Staff
 
Join Date: Dec 2008
Posts: 4,690

Old August 27th, 2007, 06:44 PM
Ravencloak wrote:
>
>
> All right, this bit seems really complicated, so I'd appreciate whatever
> advice/guidance I can get.
>
> I'm prepping HL files for a Forgotten Realms campaign, but they've
> introduced the concept of character regions. Essentially, the region
> your character comes from is almost as important as his race. It
> determines one of the character's bonus languages, the availability of
> some feats (specific regions are prereqs for some FR feats), and affects
> some Knowledge skills.
>
> So, how do I build in a new widget so the player can choose from a
> predefined set of regions? Or, do I need to somehow incorporate this
> into the races?


The easiest way to do this is probably to add a new template (with a +0
level adjustment) for each region. The template can then automatically
add the appropriate language, and be a pre-requisite for appropriate
feats and knowledge skills.


Hope this helps,


--
Colen McAlister (colen@wolflair.com)
Chief Engineer, Lone Wolf Development
http://www.wolflair.com/
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