Quote:
Originally Posted by Sendric
At this point, I'm not sure it matters. As long as your changes are confined to Monster Manual 1 I should be able to make it work. If it isn't in that file, make a note and I can make the change.
The thingid for Spell Resistance is xSplRs. It may be automatically bootstrapped to all characters and activated with a script. This script would be on the race itself.
|
Also note that it won't show up unless the value is 1 or greater. Same with damage reduction and damage resistance.