Quote:
Originally Posted by ShadowChemosh
Your really close!
Code:
~Take the user's picks and make them class skills
if (field[usrChosen1].ischosen <> 0) then
perform field[usrChosen1].chosen.assign[Helper.ClassSkill]
endif
To break this up think of this way. You PERFORM against the PICK a specific ACTION (assign).
The pick in this case is field[usrChosen1].chosen and then your action is "assign[]" a tag. Perform is usually used when dealing with tag actions like (delete, assign, pulltags, pushtags). Normally its not used with fields when doing normal arithmetic like addition, subtraction etc.
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Thanks again SC, that worked. There's one last thing to fix. The ability asks the user to select three non-class skills. The dropdown window for the first two appear normally, but I think that the panel width is cutting off the third selection window. How to I tell the editor to 'wrap' the text so that the third selection appears below the first two?