That would work, but ideally they wouldn’t show up at all.
For Savage Rifts, the Mega-Powers are just Arcane Powers with a couple of extra tags. As is, they show as a selectable choice, when they should only be added to the hero when their normal Arcane Power is chosen. For example, the Armor Power conditionally bootstraps the Mega-Armor Power based on the hero having the Rifts.MegaPowerValid tag.
So:
1) Mega-Powers shouldn’t be visible for selection when selecting Arcane Powers
2) if the hero has the appropriate tag, the normal power as well as the bootstrapped Mega-Power should be visible on the Arcane tab under the Powers list
I know in the Pathfinder system as well as a couple of others, there’s something like a Hide.Selection tag for items that can’t be seen to directly purchase/select, but if the item is bootstrapped somehow then it shows on the appropriate table.
Does that help?
Working on -- (SWADE) WIP Savage Rifts
- Savage Rifts (Deluxe): Update link in This post
- Star Trek Adventures: Update link in This post
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