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rob
Senior Member
Lone Wolf Staff
 
Join Date: May 2005
Posts: 8,232

Old August 1st, 2012, 02:05 PM
A lot of the material from the supplements can be readily out-sourced to contractors that we've engaged to help us get the material into place. The reason we can use contractors is because that content builds on all the existing functionality that's in place within the Shadowrun files.

There are also key game mechanics for which significant enhancements to the inner workings of the data files are needed, such as rigging, VR, and Grunt Mechanics. In some cases, enhancements to the Hero Lab engine itself are also required. None of those tasks can be done by contractors. They have to be done by our in-house staff, and those staff members are spread across a significant number of projects spanning multiple game systems, with clamoring for all of them to be completed yesterday. Our in-house staff are working hard to get those features into place as quickly as possible, but they are a very limited resource and adding things like Grunt Mechanics entails a large amount of work.

So...

The reason you're seeing lots of supplement material continuing to appear is because it's the easy stuff we can farm out. Meanwhile, we're working on all the hard stuff in parallel, which will be released as soon as we can get it all working and fully tested. But the hard stuff is just that - hard - and the resources that can do the hard stuff are in short supply and high demand.

Hopefully, this explanation provides some insight into why you're seeing things play out the way they are...
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