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ploturo
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Join Date: May 2021
Posts: 84

Old April 21st, 2022, 11:35 PM
I would suggest extending the original Barbarian class thing to add the tag "Helper.Obsolete" rather than hiding it. That should keep it out of the class chooser without major side effects.

Then you can just use leave the normal unchained barbarian available (and use the same "Helper.Obsolete" tag on any other class versions from Unchained you don't want available).
Or use your copy as a new class, without replacing anything.


Note: Using extthing (aka Extend Thing in the editor) does share a drawback with hidden and preclude though, which is that it can't be limited to a source. So any time your data file is installed, the Barbarian class will be tagged with Helper.Obsolete even if your source isn't active.

Theoretically... instead of using extthing you could replace the original Barbarian thing with an identical copy that just has the Helper.Obsolete tag added, since the replacement thing can be tied to a source and won't load if your source isn't active. But that seems like a lot of extra work.
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