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Brolthemighty
Senior Member
 
Join Date: Jan 2013
Posts: 273

Old January 18th, 2020, 08:43 PM
Through gameplay and other shenanigans, I'm coming across times I need to be able to add special abilities to my players. Whether it's the class/subclass ability from one they don't belong to, or a whole new custom ability. Right now I'm handling by essentially bootstrapping the ability to some custom little bauble of a wondrous item, but I wonder if there's a better way to handle it. Is there?
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