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Senior Member
Join Date: Dec 2010
Location: Northeast Quadrant
Posts: 128

Old June 30th, 2012, 06:29 AM
I haven't found a way to adjust the money, so it would have to be done manually.

And no, if you wanted your staff to double as a magic weapon, the enhancement bonus would be handled completely separately from the rune staff bonus, which would make it VERY hard to do in Hero Lab. You're best bet at that point would be to create a unique magic weapon and put the rune staff abilities in the item description.

How would I go about setting up a weapon property to only be valid on two specific weapons?

I let this project falter because I was stymied. It may be time to start up again once I'm done with vol 3 of 110 spell variants.
poizen37 is offline   #6 Reply With Quote