Thanks!
My band-aid solution to only the melee attack progression showing up on the summary window has been:
1. Add a condition "Ranged Attack" that can be selected. When selected:
2. Blank out all weapons coded with the melee option
3. Add in extra attacks from any ranged feats
4. Convert melee attack bonus to ranged attack bonus
Not a perfect solution, and I have to create a thrown-only version of weapons that have both the throwing and melee tag (throwing dagger).
If anyone has a more elegant solution, I'd like to hear any suggestions.
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