Well, instead of Armor adding to defense; like in the Authoring Kit, i want an Armor Rating that will reduce damage by that amount. I am kind of working off of Fantasy Age a bit with some other ideas mixed in and AR in Fantasy Age reduces damage taken by the amount specified. so an AR of 3 will absorb 3 points of damage. Penetrating damage ignores AR altogether while Piercing Damage only ignores half.
i was also thinking of having a penalty to Speed for heavier armors but we can worry about that later.
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