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Dianae
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Join Date: Feb 2014
Posts: 68

Old July 6th, 2014, 08:42 PM
That's why I was saying it's not exactly additive... My husband is trying to sum it up in a different way.

An issue that may be here is that the rules for gestalt do not support each combination as a given single class. Each level of gestalt, the intention is to look at what each class would normally get for it's current level and take the higher value for the things that would over lap, such as individual saves, Base attack, and the like.

So in the earlier example, at level 2, a monk ads +1 to all of his saves, and a first level rogue adds a +2 to reflex, and 0 to the others. This adds up to a net result of +1 to Fort and Will and +2 to Reflex, because the Rogue's value is higher than the Monk's and thus replaces it.

Gestalt should never allow for a class to gain a higher bonus in any one value than a non-gestalt character could achieve at any given level.
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