Quote:
Originally Posted by Silveras
The plans discussed previously were per-CHARACTER and not per-PLAYER, but they presumed player Characters. I doubt NPCs will be controllable that way.
|
To RW a "reveal target" (==character) would just be a "reveal target", regardless of what it represents to the real-life people using that realm. If any eventual implementation doesn't allow the GM account for a realm to own "reveal targets" in that realm they can work around that implementation by buying a Player license for themselves. (There'd be some annoyances involved, but my guess is not that many.)
"Reveal targets" could represent all sorts of things that aren't a single individual: secret societies, political entities, what's available on the Internet-equivalent with some research, and tons of others.
Quote:
Originally Posted by Silveras
All NPCs are "played" by the GM, and the GM has total visibility to the data.
|
Note the context of an author keeping track of which of their characters knows which things. It doesn't matter that the author knows everything.